04
May

Elder Scrolls Online

Written by Bokou. Posted in Game News, Skyrim

Elder Scrolls Online

Yesterday there was some pretty big stir on the internet about some news of an upcoming MMO based on the world of Skyrim.

Players will discover an entirely new chapter of Elder Scrolls history in this ambitious world, set a millennium before the events of Skyrim as the daedric prince Molag Bal tries to pull all of Tamriel into his demonic realm.”

Sounds awesome right? We won’t make any quick judgements before we see gameplay footage or get to play the game for ourselves, but it does sound like a good idea. Rumor is that it’ll be hot-key based and in third-person as opposed to Skyrim’s first-person (and that rumor is supported by the screenshots). We’ll of course wait to see which of these rumors are true before we decide if that’s a good thing or not. One thing is for sure though, it will be based on the same game engine as Star Wars The Old Republic.

Here are a few screenshots that came from FZ.se

Elder Scrolls Online Screenshot

Elder Scrolls Online Screenshot

Elder Scrolls Online Screenshot

Update:

First trailer has been released… a whole lot of nothing, really and of course it’s Bethesda we’re talking about so they’re going to have some EPIC CGI trailers to which gameplay won’t live up to… still they’re entertaining at the least.

22
Nov

Skyrim Hoarding: Serious Issue

Written by Bokou. Posted in JOB Enquirer, Skyrim

Skyrim Hoarding

We have found that hoarding has become a serious issue in Skyrim… with players spending over 80% of their time in-game just unloading items to stay unencumbered, they end up tossing things into their homes harem-scarem thinking “I might use this one day…”

I had a conversation with Naldak about his compulsive obsessive hoarding the other day pointing out that he didn’t really need 14 rotten goat legs laying around in his house & that it was completely unsanitary. His response was “But but…. it heals me for 2 health.. I could use that some day!!” It’s estimated that he has around 25,000lbs of metal weapons, pots, and other items in his home.

It’s gotten a bit out of hand and in most cases can cause potential health hazards to the entire town. Strongale was recently evicted from town not for attacking townsfolk or for stealing, but for amassing a collection of human skulls which was later determined to be in fact, highly illegal.

With as much rusted metal and weapons lying around in most players Skyrim houses, we’re surprised that we haven’t encountered more cases of fatal tetanus. In the Skyrim time period there’s no tetanus shots to speak of and we’ve only seen it claim the lives of small family pets so far.

Skyrim Hoarding

17
Nov

Skyrim Ships 7 Million Copies

Written by Bokou. Posted in Skyrim

Skyrim Ships 7 Million

Zenimax has announced that Skyrim has shipped 7 million copies in the first week. They also mentioned that it is expected to generate more than $450 million in global retail sales.

With tens of thousands of fans lining up at retail outlets at midnight on 11/11/11 to purchase the game, Skyrim continued to record strong sales following its release. More than 50% of launch units were sold in the first 48 hours and Bethesda Softworks has been receiving large reorders from major retailers in the North America, and across Europe and Australia.

Online activity has been notable, with Steam reporting that in the first 24 hours of its release, Skyrim set a record with over 280,000 concurrent players, far outdistancing all other titles.

We are grateful for the fans’ response to Skyrim,” said Robert Altman, Chairman and CEO of ZeniMax Media. “Todd Howard and his team at Bethesda Game Studios have crafted a very special game.

Anticipation for Skyrim has surpassed any game in our company’s history, and we are pleased that sales and reviews have reflected the quality and hours of amazing gameplay it provides.”

Todd Howard was pleased with the news and said that it’s their most ambitious project ever.

Without a doubt, this has been our most ambitious project ever,” said Todd Howard, Game Director on Skyrim. “After over three years of development, we’re finally excited to get it into everyone’s hands.”

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