There’s likely a game approaching completion that I’ve been waiting on for a while now. Starbound’s lead dev Tiyuri tweeted asking about reasonable preorder prices. He also tweeted about a week ago asking about distribution methods (aside from Steam as it’s already confirmed the game will be on Steam).
According to some upcoming patch notes for the next WoW patch, there are some fairly large but readily accepted changes.
Incoming 5.3 Gear Changes
Base Resilience will be set to 65% for all characters level 85 and higher
Resilience will be removed from nearly all PvP gear
Players will still be able to use Resilience gems and enchants
PvP power will remain exclusively on PvP gear
PvP set bonuses that currently provide Resilience will now provide PvP Power
Healers and hybrid-casters will benefit to a greater degree from PvP Power, and Battle Fatigue will increase to make PvP gear superior for healers.
Conquest gear will be increased to item level 496 (up from 493).
Elite gear will be decreased to item level 496. This gear will essentially become a prestige upgrade.
The Big Change: We will be adding an item level ceiling to all gear in unrated Battlegrounds, Rated Battlegrounds and Arenas. All gear with item levels higher than 496 will be scaled down to 496 (Conquest gear item level). This includes even Conquest items that exceed the ilevel ceiling, such as weapons.
I for one welcome this – I think it will allow me to talk my pvp-isn’t-fun friends into some PVP if they will have the same resilience as every other character. Obviously they won’t do quite the same damage as people with the good PVP gear, but I think it should level the playing field a bit and make PVP in WoW a bit more about the skill involved and not the gear.
In what I can only describe as a mix between a Star Wars Galaxies setting using a Minecraft sandbox and some cool tower defense turrets, Planet Explorers looks to be one of the coolest Kickstarters I’ve seen in a long time. According to their Kickstarter page, you’re a stranded colonist on an alien planet and you (the player) get to change the terrain in anyway, create new objects in any form, and do it anywhere.
The gameplay will be in 3rd and 1st person perspectives and players will be able to customize their character, combine and create weapons, vehicles, and buildings and make a multitude of base structures, turrets, etc. At the same time, players will have to defeat multitudes of enemies of varying intelligence and defend the remnants of the colonists. It’s not just a sandbox though, it’s an RPG, so it will feature a full story arc complete with missions and side quests. Planet Explorers will feature a single player story line as well as random single and multiplayer adventure maps. Multiplayer, both through LAN and online, will be featured prominently including but not limited to build mode, adventure mode, cooperation mode, and versus mode.
If you’re not a fan of Kickstarter and instead want to back it with your vote in Greenlight, check out their Greenlight page.