SWTOR: Legacy System Now Live

SWTOR Legacy System

The new Legacy System is a pretty unique addition to SWTOR that a lot of players have really been looking forward to and with the 1.2 patch live, that means we get to see what all the fuss is about.

The Legacy System allows players to create a family tree of characters. Once your character has completed their Chapter 1 storyline, they will be able to choose a Legacy “Last Name.” This Legacy last name must be unique and is shared across all characters on that server.  Once you have unlocked your Legacy, any and all characters on that server will now contribute to that player’s Legacy Experience Points. Much like normal xp, when you reach certain Legacy thresholds, you will increase your Legacy Level. These levels unlock various rewards.

By completing all the Chapter 2 quests you will unlock your classes buff on all other alts. You will also unlock class specific emotes. Completing Chapter 3 with your character will unlock that classes special ability to all classes to be used during Heroic moment. These unlocks have no legacy requirement. Here is a list of class buffs and special abilities you will be able to unlock:

  • Imperial agent – Coordination Buff – Legacy Orbital Strike ability
  • Bounty Hunter – Hunter Boon Buff- Legacy Flamethrower ability
  • Sith Inquisitor – Mark of Power Buff – Legacy Lightning Storm ability
  • Sith Warrior – Unnataural Strength Buff – Legacy Force Choke ability
  • Jedi Consular – Force Valor Buff – Legacy Project ability
  • Jedi Knight – Force Might Buff – Legacy Force Sweep ability
  • Smuggler – Lucky Shots Buff – Legacy Dirty Kick ability
  • Trooper – Fortification Buff – Legacy Sticky Grenade ability

Some of the bonuses can get insanely expensive: A Ship Mailbox requires Legacy Level 10 and costs 500,000 credits.. Rocket Boost which provides an intense speed burst for a short time requires Legacy Level 8 and 2,000,000 credits! SWTOR needed a good money sink though and I feel like this gives enough incentive to players to invest their time and credits into it. For a fairly good list of Legacy rewards and bonuses check out this post on SWTOR Daily Quests.

 

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Take the Day Band

Take the Day

In the first non-gaming news related story on JOB, I want to bring something to light that the brother of an active forum member is doing. Verdente’s brother Clint Hancock’s band is moving out of the garage scene and into the mainstream. They recently won the regional battle to play at the Billboard Music Awards that is usually in December each year and are headed to Vegas to duke it out against 5 other bands for the top spot. Keep them in your sights for when they make it big and you can be all hipster and say “yeah, well I heard of them back when JOB wrote about them.” They’ve got a Facebook and a recent single on iTunes called “Freaks” so check it out!

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Minecraft: NES Texture Pack

NES Texture Pack Minecraft

So we haven’t really featured a texture pack since we did the Sphax Pure BD pack a while back and that post is still hugely popular. I’ve been running with the default vanilla texture pack for a few patches now because Optifine got behind and I never bothered to download MCPatcher even though it’s available right here on JOB.

This texture pack was featured on Minecraft Forums a few days ago so I picked it up to play with it some. It’s a pretty fun texture pack but like most it has it’s pros and cons.

NES Texture Pack

Right off the bat you’ll see that the texture pack has really great icons and looks very NES’ish. In the screenshot above you’ll notice that the blocks look great from a certain distance and beyond, but up close can be very annoying and noisy.

NES Texture Pack

The trees might be my favorite part of the texture pack. They look very 8-bit while retaining some pretty easy to recognize texture and coloring. The downside is that if you have a good enough computer to run “fancy” graphics – the trees aren’t very transparent.

NES Texture Pack

Creepers look somewhat the same and sand is very repetitive to the eyes as is the ocean/large bodies of water. The sun and moon are round instead of square but fit well with Minecraft’s blocky feel.

NES Texture Pack

The inventory and crafting screen is an eye burning green but is true to old Nintendo games that made a lot of use out of green backdrops to menus and selection screens. The background behind the character in the inventory window is very NES’ish and almost looks straight out of Duck Hunt or Super Mario.

NES Texture Pack

Grass is very smooth and tiles really well. Sand looked fine on the beach but looks a wee bit out of place when you see it in random spots like on top of the stone as seen here. Mobs and animals look good and they did as good of a job as I’d imagine possible to give them a NES type feel to them even though there’s only so much you can do to keep them from looking like normal cows/pigs.

NES Texture Pack

Altogether the texture pack does what it’s set out to do – give Minecraft some retro-Nintendo style graphics. It’s a very novel and fun texture pack but as much time as I spend in caves and in buildings I’ve built I’d have a hard time getting over the noisiness of the textures up close. I did play with it for a while and enjoyed it, so if it’s something you’d be interested in – check out the official Minecraft thread for the texture pack and give it a whirl.

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