Since many of Terraria’s fanbase is sad about it’s discontinued updates with the team moving on to bigger and better things, I thought I’d share another game called Starbound that many of them will no doubt be interested in.

Finn Brice, the lead sprite artist for Terraria, has announced a new indie project called Starbound. The game is a 2D “sandbox RPG” with almost all the content being entirely randomized and procedurally generated.

According to their website:

“Planets in Starbound are entirely procedurally generated and filled to the brim with unique content. We went into the planet generation with one simple goal: no two planets should be the same. By procedurally generating even the smallest details, we’re doing just that. Not only is the terrain of the planet procedurally generated, but the weather, the gravity, the difficulty level, the plant life, the behaviour and appearance of alien creatures, and much more all contain random or procedurally generated elements.”

“We have a procedural item system that produces items on the fly… There are MILLIONS of combinations of rocket launcher. The game even procedurally generates the graphic used for the guns, right now there are 21,000 different visual styles for rocket launcher. Then each of those styles can be coloured individually. By release time, there will be many, many more, and that’s just for rocket launcher.”

Sounds awesome, right? Yeah I know.. it is. Especially considering the quality of pixel art we got with Terraria – we can expect it to have the same if not better (from experience with a major release hit like Terraria was) artwork. Check out the game’s official website and check out some of the awesome artwork from the game.

Starbound Artwork

Starbound Artwork

Starbound Artwork