Category: Game News

JOB Terraria Server

JOB Terraria Server

We’re now running a Terraria server again and don’t foresee any issues with .net framework or whatever was causing us issues last time. It’s got new software (Win Server) and new hardware to boot.

Check out the Terraria Server page for more information. The server is password protected and there’s a link on the page to find out how to get that.

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Notch Steps Down

Jeb is Boss

Notch has decided to take a temporary leave from the Minecraft team and leave the lead development job on Jeb’s shoulders – who I’m sure was more than happy to take the position. I’ve always been a fan of Jeb and considered him to be the superior programmer on the team. Don’t get me wrong, I think Notch had a great idea and it has been executed very well and wouldn’t have happened without Notch’s “vision”… but I also don’t think we’d have as great of a game without Jens coming onto the team early on.

Check out what Notch has to say on his blog about the transition. You also might want to start following Jeb on twitter instead of Notch.

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Terraria 1.1

Terraria 1.1

Terraria 1.1 is live right on schedule. There’s a whole freakin book of changes in this patch as was expected from our last post with the preview trailer. I hate to flood the whole frontpage with a really long list of patch notes.. so I’m giving you the cliff-notes version. Check out the full version here.

Also, the game is $2.50 today. Why in the world would you NOT buy it?!

NPC’s

• There are thirty-six new monsters!
• The underworld has a new master, the Wall of Flesh. Defeating him will unlock new challenges for your world.
• There are three harder versions of the older bosses.
• There are now three new friendly NPC’s that can be rescued after specific conditions are met.

Items

• Added thirty-nine statues that are scattered around the world. Some of them do special things when activated with mechanics!
• Star Cannon : Shoots faster.
• Sandgun : Sand shot from it does more damage, and it shoots faster.
• Blowpipe : Now listed as ranged.
• Goblins no longer drop rocket boots during an invasion. Instead they are sold by a new NPC that can be rescued underground after the player has defeated the Goblin Army.
• Boomerang type weapons are listed as melee.
• Added four new armor sets. Each set has different helms that give bonuses to melee, ranged, or magic, respectively.
• There are twenty-one new accessories.
• Weapons and accessories can now have random conditions that modify their stats. These conditions can be changed for a price by visiting a new NPC.
• Added loads of other new items and weapons waiting to be found!

Lighting / Display

• Terraria now has smooth, colored lighting! You can toggle between the four lighting modes: Color, White, • Retro, and Trippy in the Options Menu or by pressing F9.
• Added automatic graphic quality adjustment based on the game’s frame rate. This setting can be toggled • in the Options Menu.

Multiplayer

• Added a limit to how often the server can broadcast NPC update packets. This prevents NPC’s from trying to update every cycle which would cause massive amounts of lag.
• Reduced the amount of data needed to transmit tiles down to 25%.
• The server now only broadcasts tile data to the players who need it.

World

• Smashing Demon Altars with a special item will cause new ore to appear around the world.
• Defeating the hell boss will now increase the difficulty of the world. Harder monsters will spawn, and the Corruption’s rate of spread will be greatly increased.
• Defeating the hell boss will allow the Corruption to spread underground, over sand, stone, and Sunflowers, and through Jungles, destroying them if you let it!
• There is a new biome, The Hallow, that will be created when the hell boss is defeated.
• Underground cabins may randomly spawn around chests.
• When nearing the top of the world, the player will now leave the atmosphere and be less affected by gravity.

Game Interface

• The crafting menu now scales to fit the size of the screen.
• There is a new NPC housing interface that can be used to assign living areas to NPC’s. This interface will also tell you if a room is missing any requirements.

Misc

• Decreased tile frame detection time by 15%.
• Added an auto select hotkey that will pick a tool from the player’s inventory based on what their mouse is hovering over. This defaults to Left Shift.
• All players will now leave behind tombstones when killed.
• There is now a random option in the player creation menu.
• Female players now have separate armor graphics.
• Added a new mechanical system! Holding a mechanical item will display the wire grid to create interesting new devices.

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