Category: Game News

Mobile Armory Updates

Mobile Armory

The WoW Mobile Armory apps received an update today. The changes are about the same for iOS and Android, and Android gets added support for devices with smaller screen sizes (240×320).

  • Real-time realm status is now available from the main menu.
  • In the Browse Items interface, you can now view all items from a particular raid boss and sort items by class.
  • Support for Brazilian Portuguese
  • Various bug fixes
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Wild Turkey Glitch

WoW Wild Turkey

It’s worth noting (hopefully it won’t be patched) that while cooking Slow Roasted Turkeys during the Pilgrim’s Bounty holiday in WoW, even after the recipe goes gray at 355, you can continue to skill up from points on cooking the turkeys up until 430. Most of the way from 355 to 430 you’ll even get two points per turkey cooked.

So if you’re using the holiday as an excuse to level up your cooking, don’t stop at 355!! WoWhead also has a great guide on all the achievements and things to do during Pilgrims Bounty. Check it out.

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BF3 Gets Updated

Battlefield 3 Update

We’ve got the whole list of changes in our Forums because Battlelog is down and people may not be able to get to the patch notes right now.

It does add some functionality like the ability to share your Profile and Stats pages to Facebook, Google+, and Twitter. Also PC users will love the auto-Origin-login feature. If you’re not logged in to Origin and join a game server, Battlelog will automatically sign you in to Origin in the background and join the game server.

Unfortunately people will still be left out of some fun in the big 64 player maps. “Please note that the Squad Privacy option still allows 2 man Squads which, during 64 player sessions, can lead to players with no squad position –- the number of people with no Squads will be shown at the bottom of the Squad selection list.” In my opinion, 64 player should have at least 12 squads or possibly be 6 player squads instead of 4. I don’t care if 32 player stays at 4 per squad, but the squads need reworking on 64 sessions and this didn’t fix it.

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