RIP Star Wars Galaxies

RIP Star Wars Galaxies

Very few games can elicit both the best memories we’ve had sitting in front of a television or a computer screen and the worst memories. This is partially because most of the games we play are static… they’re very rarely changing in a really big way. In 2005 Star Wars experienced one of the most drastic changes ever in MMO history and lost a good portion if not the majority of it’s user base within one single patch. It’s hard to imagine that this was 8 years ago, but today Sony Online Entertainment has officially pulled the plug it’s Star Wars based MMO. Tomorrow marks the launch of the latest and greatest Star Wars MMO: Star Wars the Old Republic. Is it a better game today than SWG is? Sure. Will it replace the nostalgia? Probably not.

I think one of the worst things I could’ve done since leaving SWG was resubbing for a month to go back and “check out the place”. The city was completely vacant minus a house or two. The guild hall was gone, the cantina was gone, the shuttle port was gone and all the vendor tents were gone. “Ranger Outpost” was vacant save a few Shaupaut and Spineflaps roaming the hillside.

SOE made sure that the remaining players went out with the biggest end of the world party the game had seen. The developers even participated in these events, deploying a host of X-Wing fighters and shooting off fireworks similar to the show seen in The Return of the Jedi. Like EverQuest, Ultima Online, Asheron’s Call and Dark Age of Camelot, it has left its mark in PC gaming history, and for many of us, will be truly missed.

On behalf of the Star Wars Galaxies team, thank you,” SOE stated. “We have truly enjoyed getting to know you – our dedicated players – over the years. From in-game events to Fan Faires, we appreciate your continued loyalty and support. It would not have been possible without you.

If you’re interested in finding privately run servers for SWG to try and reclaim a bit of nostalgia, you can check out what SWGEmu and SWGAnh have to offer.

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Steam Holiday Sale Begins

Steam Holiday

Steam has started up their Holiday sale for the 2011 holidays. If you’re not familiar with this sale, it’s where you buy a freakin ton of games and then play them all through the rest of the year… because they’re dirt cheap. You’ll see games for $2, games that are 75% off or better, and more.

Grab your credit card and stock up while the gettin’s good! Deal will be rotating daily so keep an eye out for games you really want. Today there’s games like Fable III for $12, Portal 1 & 2 for $8, Rift for $7, and loads more.

Check it out! Steampowered.com

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Terraria Holiday Update Live

Terraria Holiday Update

The Holiday Update (v1.1.1) has gone live and there’s a few things to note about it. The first thing I wondered before we knew was whether or not winter/snow biomes will be a holiday thing only or if it will persist into future world generations. Turns out it will be in every world generated during the holiday season and has a 1 in 3 chance of being generated in the map outside of the season.

Here’s a list of some of the changes:

Items
● Added Candy Cane Blocks & Walls.
● Added Green Candy Cane Blocks & Walls.
● Added Snow Blocks.
● Added Snow Bricks & Walls.
● Added Red, Green, and Blue Lights.
● Added Presents that are dropped by monsters during the holiday season.
● Added Snow Globe.
● Added Santa’s Outfit.

NPC’s
● Added Snowman Gangsta.
● Added Mister Stabby.
● Added Snow Balla.
● Added Santa Claus.

World
● Snow biomes will always be created during world gen during the holiday season. There is a 1 in 3 chance for snow biomes to be created during world gen during the rest of the year.

There’s also a pretty good amount of performance additions and bug fixes as well including reducing the amount of RAM needed for Terraria and the ability to turn off the backgrounds (which I’m a huge fan of). Items dropped by hardcore and mediumcore players will now retain their enchantments, hair shows underneath hats, and they have improved the automatic game quality adjuster. Check it all out in their 1.1.1 Update post on the Terraria Forums.

Just launch Terraria normally and it should update itself.

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